Jul 10, 2012

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TNT Animator Studio BETA3 (hopefully the last one) is out !!! (only for beta tester) check news!

Hello World!!!

new beta3 is out!!!

hopefully it will be the last beta before Public Release!

in this beta3:

added CTNTAnimator:setAnimAnchorPoint(x, y, [animation])
set all animation frames to x, y handle.
“animation” is optional: if defined AnchorPoint is applied only on this animation.
ex. anim:setAnimAnchorPoint(1,1, “BOY_LEFT”) anchor point is applied only on “BOY_LEFT” animation.
+ improved event system. now events return the name of the current animation. ( see events on example 2 )

DOCUMENTATION!!!

PS: to all beta tester. Help me in correct documentation!!! i’m bad in english!!!

and in the last page there are beta test credits… check if you name is correct! (and if you prefer real name or nik name)

thanks.

ciao!!!

hope to see soon for public release!!!

stay tuned!!!
and don’t forget to follow me on twitter!! for last news…

ciao!!!

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Jul 9, 2012

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TNT Animator Beta3 … tomorrow updates … ! (only for beta tester!)

TNT Animator is coming nicely…

not so many bugs (at least reported from beta tester!) ;)

new features for beta3 (out for beta tester tomorrow):

added CTNTAnimator:setAnimAnchorPoint(x, y, [animation])
set all animation frames to x, y handle.
“animation” is optional: if defined AnchorPoint is applied only on this animation.
ex. anim:setAnimAnchorPoint(1,1, “BOY_LEFT”) anchor point is applied only on “BOY_LEFT” animation.

+ improved event system. now events return the name of the current animation. ( see events on example 2 )

now back to code… :)

ciao!

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Jul 6, 2012

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TNT Animator Studio Beta2 OUT! – Check new Features! -

to @all beta tester UPDATE BETA 2 ONLINE

new in this update:

=======================================================
Added EVENTS.
Added Example 2 to show how use events and runtime animation speed variation.

– BUGFIX (Windows) Editor
if Animation not looped and with no default StopOnFrame defined player crash – reported by Teranth

– Added CTNTAnimator:animationRunning() return True if animation is running else false

– CHANGED CTNTAnimator:startAnimation to
CTNTAnimator:playAnimation(playFromFrame)
playFromFrame is optional and if defined animation start from here
also if you call startAnimation when animation is running no code is executed.
StartAnimarion raise event ANIM_START when animation is started

– CTNTAnimator:stopAnimation(stopOnFrame)
stopOnFrame is optional and if defined animation stop here.
also if you call stopAnimation when animation is stopped no code is executed.
stopAnimarion raise event ANIM_STOP when animation is stopped or ended.

– setAnimation(AnimationName)
if “AnimationName” is current animation no code is executed.

========================================================

hope you like!

ps: for user that contact me by tnt email support (jose… Gibb…) to join beta test program:
i need your email… if you want to join beta test program send me you email !

Happy coding!!
Ps to all beta tester:
if you make some little nice examples and want to add in animator official package as an example… just email me… and i’ll add in next update

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Jul 3, 2012

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TNT Animator Studio Promo video 1

Hi! guys i’m back from my vacations and as promised here is the first promo video of TNT Animator Studio.

coming soon!

Stay tuned!!!

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Jun 21, 2012

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TNT Engine Download works again!!!

Sorry downloads now work again!!!

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Jun 21, 2012

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Update…

Hi guys… just a little update…

i’m on vacation until 30/jun (yeah! i love sea…)
tnt animator is almost ready… but i think there will be a little delay (cause my mac hd crash! and my vacation)

and here (at the beach) i have no time to code… and very little time to connect to internet… (too many girls and bikini here!) ops… my wife kill me!!!! ;)

so next update (and ETA for 1^st release if tnt animator) is after 30/jun

thanks and good vacations to all.! :)

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