Oct 22, 2012

Posted by in Work in progress | Comments Off

TNT Native Collision PLUGIN for Gideros Mobile SDK


Hi! guys!

after many hours of work finally i’m almost ready to release my new Library for Gideros SDK (www.giderosmobile.com).

TNT Native Collision Engine a native (c++) plugin for collision detection.

Why you should be use this libs when Box2d do the same things ?

first i need to say one thing:

*** if you need more accurate collision detection with physics interaction then my lib is not for you. ***

i’ve made this libs for *simple* but *FAST* (really FAST) collision detection to use in my next project.

 

TNT Collision can now handle some kinds of collision like:

point->box, point->circle, point->oriented Box

circle->circle, circle->box, circle->oriented Box

box->box, oriented box->oriented Box

with any handle point.

i hope to release in next 2-3 days.:razz:

 

stay tuned! :razz:

 

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