Feb 16, 2014

Posted by | Comments Off

No registration needed to download TNT Engine.

From now you can Download TNT Engine with no need to register to my site (!) :)
if you i like my work please donate. (the only resource to make tnt engine alive).


anyway stay tuned. nice news in the horizon ! :)

Read More
Jul 8, 2013

Posted by | Comments Off

Ranatan for Windows 8 is on the store!









Hi there!

I am pleased, glad and – why not?- pretty proud to announce you Guys

that you can get my brand new videogame “Ranatan”

available for FREE on Windows 8 International Market.

What is all about?

Ranatan is a funny froggy who’s alway, always hungry!

Aim of the game is to eat as many flying bugs as you can.

Jump from leaf to leaf trying not to fall into the water ’cause there are naughty fishes ready to bite you.

Beware of snakes and red mosquitoes too.

Be careful.. when night falls or when it rains you won’t see clearly… But everything becomes more challenging!

One more thing : don’t hit the left border of the screen, otherwise Ranatan will be screwed…

You shall eat while jumping making “combo jumps”, you can get “bonus” by making “super jumps”, and you can gain points by picking up coins (PowerPack) or ride a rocket to run away very fast.

In the next few days a new update will be released to allow an online worldwide ranking amongst the best jumpers and bugs hunters!

The challenge will be even more demanding!!!

Are you ready to jump…?

It’s a game of skills and ability which will improve your reflexes!

Be careful though… It could cause addiction…!!!:)

From September onwards it will be available on the Apple Store (iOS e OSX), Android Play Store, Linux, Windows Phone 8 and therefore for tablets and smartphone.

To download it follow the link: http://apps.microsoft.com/windows/app/ranatan/0c217e93-5e53-4409-8eb0-fdcee92f4947

Or look for it on Windows 8 International Market “Ranatan”

A special thanks to those who helped me developing this game!!!

Michael Hartlef,

Giulia Armeni

and last but not least my dearest friend “Luca DOC Morelli”


Gianluca D’Angelo


Read More
Mar 14, 2013

Posted by | Comments Off

TNT Virtual PAD 1.40 OUT!

Hi Guys!!!

new TNT Virtual Pad is OUT!
some BugFIX, new 2 Players example and optimizations.
avaible now (only for donators!)
just go on my donators dropbox share folder and download!
free edition (with no sources coming soon!) :)


Read More
Jan 23, 2013

Posted by | 2 Comments

TNT Virtual PAD v1.35 BUG FIX!

Hi Guys another update for TNT Virtual Pad…

it’s a bugfix release… (thanks to SinisterSoft!)

if you are using Virtual Pad please update to 1.35!

22/01/2013 v1.35
- Several Bug Fix for new Buttons system (by SinisterSoft)
- Fix a possible Crash if layerIndex is nil or < 1
+ Added screen Restrict (By Sinistersoft)
+ New Buttons “default” position (By Sinistersoft)


Read More
Jan 11, 2013

Posted by | Comments Off

TNT Virtual Pad 1.30 – 6 Buttons and BugFix!


new Year… new releases! :)

This time TNT Virtual PAD come with new features and Bug Fixes!
all done by SinisterSoft

. TNT Virtual Pad Now support up 6 Buttons
. Virtual pad Clipping/Scale Fix with all resolutions.

This release was made possibile by SinisterSoft!
Thanks Again!

please try this Nice Game (Android)


By SinisterSoft using TNT Virtual PAD! :)


Read More
Jan 5, 2013

Posted by | 10 Comments

TNT Particles Engine 2

Just started a total rewrite of my particles engine…
many optimizations, faster, new features, much more flexible and … finally …

-> Particles Visual Editor (OSX & WIN) <-

as always for Gideros SDK,

and another news is that (after many users requests)
i’m also “thinking” for a POSSIBLE PORTING FOR OTHER SDK (Corona SDK)…
(but ONLY after GIDEROS Release eventually)

anyway stay tuned…

and yes i don’t like to ask money but if you can donate !
to support my work! and speed up new releases and bugfix! ;)



Read More
Dec 4, 2012

Posted by | 1 Comment

TNT Animator Studio v1.15 RELEASED!!! NEW FEATURES!!!

Hi Guys just a “fast update” to add some new features (requested by users)

This is new v.1.15 Release log:

+ IMPROVED function CTNTAnimator:setVisible(isVisible) isVisible default = true (so if you call setVisible() now is true by default.)
+ Added function CTNTAnimator:getCurrentFrame() – return current frame animation number. (Asked by tom2012)
+ Added function CTNTAnimator:pauseAnimation() — pause current animation (Asked by tom2012) and release event “ANIM_PAUSED” (see example 4)
+ Added function CTNTAnimator:unPauseAnimation() — unpause current animation (Asked by tom2012) and release event “ANIM_UNPAUSED” (see example 4)

hope you like.

Read More